UI/UX designer & frontend developer

Celine Emily

I design and build digital products, from early sketches to a working interface.

I combine interface craft, visual storytelling, and frontend thinking to make complex experiences feel focused, useful, and memorable.

Based in
Singapore
Focus
Product & interface design
Currently
Open to UI/UX roles
Celine EmilySingapore · 2026

01 About

A bit
about me.

Hi, I’m Celine Emily, an Information Engineering and Media student at Nanyang Technological University. I care about the meeting point between thoughtful visuals and technology that works.

Outside product work, you’ll usually find me drawing, playing guitar, or looking for a quiet place to watch the stars.

Home baseSingapore
StudiesInformation Engineering & Media

02 Selected work

Case studies that
show the thinking.

A selection of product, interaction, and visual-design projects shaped through intentional systems and detail-led execution.

Approach How I work

Every design choice
should have a reason.

01

Find the flow

I turn ideas into focused journeys so people always know what comes next.

02

Build the system

I use hierarchy, components, and states to make decisions feel consistent at every touchpoint.

03

Refine the feeling

I bring visual craft to the details that make a product feel clear, intentional, and alive.

03 Experience

Where I’ve put this
into practice.

May 2026 - Aug 2026Singapore · Full-Time

AI Creative Tech Intern

La Royale Group

• Automated content production workflows to improve efficiency and consistency across campaigns

• Prompt engineering to optimize AI-generated outputs for marketing and creative use cases

• Built a tool to automate clip downloading, streamlining content sourcing for the team

  • Python
  • HeyGen
  • Kling
  • GeeLark
  • Higgsfield
Jan 2026 — PresentIndonesia · Remote

UI/UX Design and Consultant

PT Sumber Berlian Mandiri

Translated business needs into wireframes and polished interfaces, while advising on usability and design consistency across digital touchpoints.

  • Figma
  • Procreate
  • Tailwind
  • CSS
  • HTML
Jul 2025 — Jan 2026Singapore

Media Intern

Phillip Securities Pte. Ltd.

Created visual content for financial communication, bringing clarity and consistency to videos, digital assets, and marketing campaigns.

  • Figma
  • Photoshop
  • After Effects
  • Premiere Pro

04 Capabilities

What I can
actually do.

I’m most at home where visual craft meets buildable product thinking—moving between Figma, feedback, and the browser with intention.

01 · Product UX

Flows & interfaces

  • User flows
  • Wireframes
  • Interface design
  • Interactive prototypes

02 · Systems

Clear, repeatable patterns

  • Figma components
  • Visual hierarchy
  • Responsive design
  • Developer handoff

03 · Build

Design that can ship

  • HTML & CSS
  • JavaScript & React
  • Tailwind
  • TypeScript

04 · Visual craft

Story through detail

  • Illustration
  • Graphic design
  • Motion & media
  • Character design

05 Visual exploration

Art I make
outside of client work.

Illustration keeps my eye tuned to composition, contrast, character, and the small details that shape how an interface feels.

06 Skills

What I work
with.

“I’m most comfortable working at the boundary between design and engineering — where visual craft meets working code.”

Frontend

  • HTML / CSS
  • JavaScript
  • React
  • TypeScript

Design

  • Figma
  • UI Design
  • Graphic Design
  • Illustration

Backend / Other

  • Node.js
  • SQL / Database

Soft skills

  • Problem Solving
  • Communication
  • Collaboration

07 Contact

Let’s build
something together.

Have a UI/UX role, collaboration, or product idea in mind? I’d love to hear what you’re building.

Selected artwork